Open to Roblox scripting commissions

I turn game ideas into working systems.

I'm DoVertice, a Roblox scripter working in Luau. I build the parts players feel — movement, combat, currencies, UI and match flow — and keep them clean enough to grow.

300+Commissions completed
8Games live on Roblox
12Games in development
5+Verified devs worked with
01 — Projects

Featured work

Games that are live on Roblox and games I'm building now. Each one is a set of systems — here's what they are and how they fit together.

Live on Roblox Anime Giant Evolution game thumbnail
Simulator · PvP

Anime Giant Evolution

A giant-evolution simulator: train your anime character to grow bigger and stronger, then fight other players to prove your power.

  • Training and power progression loop
  • Player-vs-player combat
  • Boss encounters, unlockable skins and redeemable codes
LuauProgressionCombatDataStores
Live on Roblox Great Faith game thumbnail
Battlegrounds · Combat

Great Faith

An arena fighting game where players battle to be the best, playable on PC, console and mobile.

  • M1 combos, dash, block, downslam and ultimates
  • Ragdoll system with ragdoll cancel
  • Keyboard, controller and mobile input with lock-on
LuauCombat systemRagdollCross-platform input
In development Larp It! game thumbnail
Life sim · Economy

Larp It!

A hustle game built around a simple loop: bad news makes the price cheap, so buy low; good news raises it, so sell high.

  • In-game phone that opens a live trading market
  • News events that move prices up or down
  • Stocks, Crypto and Meme Coin markets with fictional assets
LuauEconomy systemUI scriptingRemoteEvents
In development Sniper Rumble game thumbnail
FPS · Competitive

Sniper Rumble

A first-person sniper shooter built around precise aiming and an in-game Coins economy.

  • First-person sniper gameplay
  • Coins currency earned through play
LuauRemoteEventsCurrency system
In development Spear a Fish game thumbnail
Casual · Skill

Spear a Fish

A spear-fishing game where you throw your spear and steer it mid-flight to land the catch.

  • Throwable, player-steerable spear projectile
  • Catch detection and game UI
LuauProjectilesUI scripting

Plus 300+ commissions for other developers. Breakdowns, clips and code samples available on request.

02 — Skills

What I work with

The tools and areas I spend my time in when building a Roblox game.

01

Roblox Studio

Structuring places, services and assets so a project stays organised as it grows.

02

Luau

Readable, modular scripts using ModuleScripts and clear server/client separation.

03

Gameplay systems

Movement, combat, rounds, currencies and progression — the core loop of a game.

04

UI scripting

Menus, HUDs and shops that scale across phone, tablet and desktop screens.

05

DataStores

Saving player progress and inventories, with care for failed requests and data loss.

06

RemoteEvents

Client–server communication with server-side validation to resist exploits.

07

Debugging

Tracing problems through the Output window and logs to find the root cause, not just the symptom.

08

Optimization

Cutting unnecessary loops, network traffic and memory use so games run on low-end devices.

03 — About

Building the part of the game players actually touch

I'm a Roblox developer who focuses on scripting — taking an idea that works on paper and making it work in a live server.

I've completed over 300 commissions and worked on 8 games that are live on Roblox, from a giant-evolution simulator to an arena fighting game. I have 12 more in development, including a trading game, a sniper FPS and a spear-fishing game. Working across that many genres keeps me sharp on the fundamentals: clean client–server code, UI that holds up on every device, and systems that are easy to extend later.

I've worked with 5+ verified Roblox developers, so you're hiring someone with a track record. I'm open to commissions from studios and individual developers. If you've got a mechanic, a system, or a bug that needs solving, tell me about it.

Server-firstLogic that matters is validated on the server.
Readable codeClear modules your team can pick up and edit.
Clear updatesYou know what's done, what's next, and why.
04 — Contact

Have a game idea? Let's build it.

Send a short description of what you need — the system, your timeline, and your budget — and I'll get back to you.

Roblox
DoVertice
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